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Klaito

100% local · no account · no telemetry

Your best plays stay on your own disk.

Klaito records what just happened and saves the clip wherever you tell it to. No server, no upload, no watermark.

Version 1.0.0 · Free · macOS 13 or later · Windows and Linux on the way

Why local

A gameplay clipper that talks to nobody

The usual clippers are the shop window of a service: account, upload, online trimming and a link that expires. Klaito is only the recorder.

Nothing gets uploaded

There is no server to upload to. The clip lands in your folder the moment you let go of the key, and what you do with it from there is your business.

No account, no sign-up

No login, no email to confirm, no free tier with a watermark burned into your video. Open it and record.

Zero telemetry

No analytics, no identifiers, no backend to report to. Your settings are a text file on your own machine.

Two ways to record

The last few minutes, or everything from here on

Both modes live together: you can keep the buffer running and record at the same time, because underneath it is a single capture.

Instant replay

Klaito keeps the last minutes of play in the background. When something happens you press the hotkey and that stretch is saved as a clip. No need to remember to hit record before the play.
The length, the quality and the folder are yours to choose.

Manual recording

One key starts it and the same key stops it, OBS style. Starting is instant, and the file begins a touch before the button on purpose: better to overshoot than to miss the moment.
While recording you can drop bookmarks; when you stop they come out in a .markers.txt next to the video.

Screenshots

Two buttons, because they are not the same thing: a system screenshot at native resolution, and a frame pulled straight from the buffer, which is exactly what the clip would look like.

Under the hood

One capture, sliced into segments

There is no process for the buffer and another one for recording. There is one session writing numbered segments, and everything else is served from those.

01 · Recorded in slices

The capture writes short segments of already-encoded video. A separate thread deletes the old ones so the buffer never eats your disk — but never the ones belonging to a recording in progress.

02 · Clipping is bookmarking

Saving a clip or stopping a recording is just saying which segment to start from and which one to end at. That is why it answers instantly, however long the session ran.

03 · Joined without re-encoding

The segments are concatenated as they are, without going through the encoder again: no quality loss, no waiting, and no CPU spike right when you are playing.

Hotkeys

Without leaving the game

Six global hotkeys, set from inside the app by pressing whatever combination you want. Record and buffer are toggles: the same key starts and stops, because nobody remembers two combinations in the middle of a match.

  • Clip dumps the buffer into a clip C
  • Record starts and stops the manual recording R
  • Buffer turns instant replay on and off B
  • Screenshot PNG at native resolution S
  • Frame the latest frame in the buffer F
  • Bookmark marks the moment inside the recording M

Those are the macOS defaults; on Windows and Linux it is Ctrl instead of . Is the game already using the key you want? On macOS you can switch it to observer mode: Klaito sees the key go by without taking it from anyone, the same trick Discord uses for push-to-talk.

Specs

What you can change

Everything is set from inside the app and applies to the next recording.

Technical specifications of Klaito 1.0.0
Systems macOS 13 or later. Windows and Linux in development.
Video H.264 or H.265, with hardware encoding on macOS. Frame rate, bitrate and resolution are configurable.
Container MP4 or MKV, with the option of an extra MP4 copy remuxed without re-encoding, ready to share.
Audio Microphone and system audio as independent sources, each with its own volume (0–200%) and independent from the system volume.
Instant replay Configurable window (120 s by default), written as short segments that are concatenated without re-encoding.
Multi-monitor You pick the display by its real name, not by “Screen 0”.
Files Destination folder of your choosing, and optional splitting by size for long videos.
Disk Around 1.5 MB per second at 12 Mb/s: roughly 175 MB for the default 120-second buffer.
Questions

Frequently asked questions

Is Klaito a Medal.tv alternative?

If what you use Medal for is the instant replay hotkey, then yes: Klaito does that part and stops there. What it deliberately does not do is accounts, uploads or an online library. Your clips stay on your disk, in the folder you chose.

Is there a ShadowPlay for Mac?

NVIDIA's ShadowPlay only exists on Windows with a GeForce card, so on a Mac there is nothing to install. Klaito's instant replay is the same idea — a rolling buffer of the last minutes plus a hotkey — using the Mac's own hardware encoder.

Does anything really get uploaded to the cloud?

No. Klaito has no server, no accounts and no analytics: there is nowhere to upload anything to. Clips go to the folder you choose and the settings to a text file on your machine.

Do I need to install ffmpeg or a driver?

No. Everything Klaito needs ships inside the app, including the system-audio helper on macOS. Nothing to install system-wide, no separate extensions.

Does it work with the game in full screen?

Yes. The hotkeys are global, so they answer with the game in front. If the combination you want is already taken by the game, on macOS there is observer mode, which lets the key through instead of keeping it.

Why does macOS ask for screen recording permission?

Because that is exactly what the app does, and macOS requires you to authorise it yourself. It is asked once, it is the standard system permission, and it also covers capturing the audio coming out of your speakers.

How much disk does the instant replay use?

It depends on the bitrate: at 12 Mb/s it is about 1.5 MB per second, so roughly 175 MB for the 120-second window. The buffer recycles itself, so that figure does not grow over a long session.

Is Klaito free?

Yes. No paid tier, no watermark, no account and no upload limits — there is no upload to limit.

When are Windows and Linux coming?

The capture was designed for all three systems from the start and the code already covers Windows and Linux; what is left is the packaging and testing them properly before publishing builds.

Record. Press. It is already in your folder.

No account, no upload, and no waiting for a server to process your video.